Friday, August 5, 2011

Commander: Gruul General (Red/Green)

Now we have a Red and Green general, more commonly known as Gruul. As for the general, I had a choice between creatures like Borborygmos and Rhada, Heir to Keld. Instead, I took a creative approach to it and chose Ulasht, the Hate Seed as a commander.

Now Ulasht is 4 mana hydra that is a 0/0, but gets a +1/+1 counter on it for each red and for each green creature you control, so this deck is going to be massively aggro. But Ulasht has a high chance of finishing off your opponents as well. If you have a good way to generate creatures by the numbers, then Ulasht will come in as a really big creature. Chances are that within an attack or two, if Ulasht goes through, then your opponent will be dead from commander damage. But that is not all Ulasht can do, for one colorless mana, he can also pop off a +1/+1 counter to deal 1 damage to target creature or player, or he can put a 1/1 saproling into play. If he comes in as a big enough creature, then if you continuously spend mana on dealing damage, then you can wipe out your opponent quite easily. Or you can bolster your forces by putting saprolings into play so when Ulasht comes back out onto the battlefield, he can become stronger.

One big problem with Ulasht is a problem with all aggro decks. Commander thrives off of mass removal, so don't get too attatched to any of your creatures onto the battlefield, and you better have a backup plan for the high chance that Ulasht and his army get Damnation'd.

You can buy Ulasht, the Hate Seed and any other cards for his deck for a low price at http://www.mtgfanatic.com/!

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