Thursday, August 4, 2011

Commander: Azorius General (Blue/White)

Finally, I get to talk about much more interesting generals! Time to start talking baout Bi-colored generals! Obviously, Bi-colored generals are legendary creatures with two colors compared to one, allowing you to to have two colors in your whole deck. The first bi-colored creature is both Blue and White, which is more commonly known as Azorious, thanks to the Ravnica block. And the general is going to be Gwafa Hazid, Profiteer!

This deck is purely a stall deck, since Gwafa can't do anything more than slow your opponents down. The plan for battle in this deck is to slow your opponents to a halt between Gwafa and hwatever else you put in your deck. Once you have basically stopped your opponents, then you take them out with your game winners. Another key element to this deck is politics, where you pretty much convince your opponents to fight eachother beacuse either:

A) You'll render their decks useless if they try to attack you or
B) They simply cannot attack or damage you.

Why can't they attack or damage you? Well here are a few cards that explain why that is so:

Stop the attack:

Ghostly Prison- Each opponent attacking you will have to pay 2 mana for each attacking creature to do so. That is a pain in the butt.

Propaganda- Blue version of Ghostly Prison.

Windborn Muse- Creature version of Ghostly Prison, so far that is 6 mana for each attacking creature.

Blazing Archon- Stops the attacking completely.

Kor Haven- Prevents Combat damage of an attacking creature.

Mystifying Maze- Exiles an attacking creature until the end of the turn.

Maze of Ith- Untaps an attacking creature and prevents it's combat damage.

Norn's Annex- Another Ghostly Prison, but they have the option of paying one mana or 2 life.

Stormtide Leviathan- A big monster that makes all of your opponent's lands Islands (when if they don't have a blue commander, they can't use their lands for colored mana) and stops attacking for all creatures except ones with Islandwalk and flying. He is one of your game winners.

Preventing Damage:

Personal Sanctuary- Prevents all damage that would be dealt to you during your turn.

Solitary Confinement- For a little while, you can' tbe the target of spells or abilities and you prevent all damage to you.

Vengeful Archon- You get a big 7/7 flying that prevents damage to you and redirects it back at your opponents.

Glarecaster- Same thing as the archon, but it is a bird and when damage is dealt to it, then you prevent that and deal that much damage back to your opponent.

This is how you stall. Obviously, you are still putting bribery counters on your opponent's creatures and you are also putting enchantments such as Arrest on them, but with this line-up of cards, it is almost impossible for you to lose. What other cards you wish to put in there to help you in the game is purely up to you, but these are major suggestions that I reccommend go into a Gwafa Hazid Deck.

You can buy Gwafa and the rest of the cards for his deck for a low price at http://www.mtgfanatic.com/!

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